![]() They didn't nail the controls like westood i think. It was a different, full screen warcraft experience :D. It also had different interface without the side menu. The point is - it was introduction to the series for many of us who wouldn't be able to experience it otherwise.and it was great. Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios.The first game was one of the earliest of the RTS genre, itself based on Westwood Studios influential strategy game Dune II and introducing trademarks followed in the rest of the series. ![]() I think playing it on a gameped is the way to go. ![]() Mouse support was there, I had a playstation mouse, but then you couldnt use shortcuts on joypad. I prefer the sprite size of 320*200 version and I hope they're gonna use that as a base for remasters. It was more detailed in theory, but you caouldn't see it because it was tiny. Also, I didn't like how everything became too tiny on pc after 95. When you play it on an emulator, you see how "shitty" it looked, but there were many tricks to go cheaper because you had a low res crt. Contiene los juegos completos de Tiberian Dawn y Red Alert, además de los tres paquetes de expansión (The Covert. It was smoother, less pixelated looking and today I apreciate it even more. Suscríbete hoy para recibir por correo electrónico las últimas novedades, actualizaciones, contenido extra, ofertas y mucho más de Command & Conquer (incluidas otras noticias, productos, eventos y promociones de EA). It had certain charm of a "game on crt with scanlines" that pc version lacked. It was 320x200 (like DOS version of both C&C and Red Alert), but comparison is pointless because there was no need to have higher resolution on CRT with scanlines on PS1. I might be wrong on that, but the low resolution and lack of mouse alone make these versions unrecommendable in the year 2019.Īlso, I have to ask: did these versions have easier difficulty? It would feel appropriate considering the compromises.īeing made for CRT tv made it a different beast, of course. I am also pretty sure the player didn't have access to the repertoire of commands they could give to their units, such as guard and attack move. Obtén más información sobre los restablecimientos de la clasificación de combate rápido y más en el nuevo parche de Command & Conquer Remastered Collection. You had to play with the dualshock instead of a mouse. The resolution is super small, so you only see very little of the map at any given time. That said, these versions of the games were definitely inferior to their original PC releases. That there were kickass FMV videos to tell the story was the cherry on top. I had never played an RTS before, and was amazed by how great the gameplay was. I didn't have a PC back then, and wouldn't have one until the year 2000. I played the fuck out of them because they were, and still are, fantastic games.
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